Discriptions:
This mod will change some of the cover animations to NPC style.
It also includes other changes to the cover idle animation, intro, outro, and weapon holding animations.
Options include changing the shooting stance and action mode animations for police attribute peds.

This mod is an improved, reworked version of the AI Cover Animations I posted a long time ago.
In addition, with the help of WolfFire23309, several new features have been added.
Also, I've changed all installations to OIV format to improve the complexity of the installation process that was pointed out in previous versions.

I hope you all enjoy it!

Installation:
0. It is recommended to make a backup of update.rpf before installing this mod.

1. install 0.Core.oiv.
Notes:
 This mod will replace peds.ymt, pedpersonality.ymt, combattasks.ymt, and weaponanimations.meta. So it is not compatible with other mods that modify these files.
How to make it compatible with AI Cover, Taunts, & Idle Animations by WolfFire23309 is described separately.

2. install options if necessary.
The following is a description of the function of the options.

0. New weapon holding animation
This option is included in Core and changes the holding animation of two-handed weapons to a more realistic one.
Some weapons are not implemented due to the position of the hands in the animation.
To remove this, use option 4 oiv.

1. New shooting stance
This option enables the shooting stance in stealth mode at all times. 
Affected weapons are

Pistol, Combat Pistol, Pistol MK2, Ceramic Pistol, Stungun
Carbine Rifle, Carbine Rifle MK2

2. New action mode 
This option changes the animation of the sprints during combat (Action Mode).
(Trevor will be affected by this option regardless of whether it is enabled or not, as it modifies a portion of Trevor's action mode animation.)

3. New shooting stance + action mode
This option installs both options 1 and 2.

4. Remove new weapon holding animations
This option removes the new weapon retention animation included in Core.

To remove all options, run "Uninstaller of all options.oiv".

Notes:
"1. for police peds only" will only change the animations of police peds such as s_m_y_cop_01, s_f_y_cop_01, etc.
"2. for police peds + mp freemode characters" will change the animations of police peds and EUP characters such as mp_m_freemode_01, mp_f_freemode_01.

If you want to uninstall this mod, please run "NPC Cover Animations Uninstaller.oiv" and then delete NPCCover from dlclist.xml manually!

How to make it compatible with AI Cover, Taunts, & Idle Animations by WolfFire23309:

0.Download his mod from 5mods.

1.mods\upload\x64\dlcpacks\NPCCover\dlc.rpf\x64\anim\ingame\clip_cover@.rpf\.

2. Place all the files of the mods x64c.rp \anim\ingame\clip_cover@.rpf\ included in his mod. You can overwrite the original files(be sure to rewrite combattasks.ymt. Otherwise, the cover strafe will not work correctly).

3. Install all files except peds.ymt and pedpersonality.ymt from his mod.

If you want to run the SWAT strafe with a specific character, change the Personality in peds.ymt to "swat".

Done!

Credits:
YMT, YCD, meta editing and some screenshots by HANAKO
Icons for OIV and main screenshots by crunchycat

Special thanks to WolfFire23309
-Without his mods, this mod would not have been updated, and he provided various information about editing YCD!
https://www.gta5-mods.com/users/WolfFire23309

Special thanks to Shadow 0f Raven
-His release of the NPC Cover Animations mod was the basis for my mod!